2d Game Artist/Spine Animator
widełki nie podane
widełki nie podane
ReTech is hiring: 2d Game Artist/Spine Animator (Remote). Department: Casino operations. Working language: Polski. The ad does not state a salary. Posted 29 Sep 2026, open until 29 Oct 2026. ReTech has 11 open jobs on SpinHire.
We are looking for a talented 2D Animator / Spine Animator to join our team and help create engaging visual experiences for instant games. This is a hybrid, full-cycle role. You will create game-ready 2D illustrations and assets from scratch in Adobe Photoshop, prepare them for rigging, build animation rigs, and animate characters, objects, environments, and UI elements in Spine 2D
In this role, you will bring characters, environments, objects, and user interfaces to life through high-quality animations. You will work closely with artists, UI designers, game designers, and developers to create polished, dynamic, and visually appealing gameplay experiences.
Responsibilities
Requirements
Strong Advantage
Experience working on instant games, casino games, casual games, or mobile games.
Understanding of game development pipelines and asset optimization.
Experience integrating animations into game engines.
Knowledge of UI/UX animation best practices.
Why Join Us
Competitive compensation.
Challenging and high-impact tasks that drive professional growth.
Strong senior-level team and collaborative environment.
Fast decision-making and minimal bureaucracy.
Remote-first setup — work from anywhere or visit the office.
Investment in learning: courses, certifications, and internal knowledge sharing.
Healthy work-life balance: no overtime, no micromanagement.
Modern equipment: MacBook, Starlink, power bank if you need it
Bonuses for maternity leave and childbirth.
Additional internal perks and benefits.