Unreal Engine Team Lead (MetaHuman, Houdini, C++)
fourchette non précisée
fourchette non précisée
About the Role
We are looking for a highly experienced Technical Director / Unreal Engine Team Lead to lead the technical development of the next generation of interactive live casino experiences.
This is a hands-on technical leadership role, not a people-management position. You will remain actively involved in development while owning the technical direction, architecture, and engineering standards of the Unreal Engine platform.
A core part of the product vision is building highly realistic digital humans powered by MetaHuman, motion capture, procedural systems, and AI-driven behaviors that can naturally interact with players in real time.
You'll work closely with gameplay engineers, technical artists, animators, and product leadership to build a scalable production platform.
What You'll Do
Lead the technical development of a large-scale Unreal Engine platform
Define architecture, engineering standards, and long-term technical direction
Remain hands-on with Unreal Engine and C++ development
Design and implement gameplay systems for interactive live experiences
Build scalable multiplayer and networking systems
Integrate real-time streaming technologies (WebRTC and similar)
Connect gameplay systems with MetaHuman behavior, animation, and motion capture
Collaborate with animation and technical art teams to deliver realistic digital humans
Optimize Unreal Engine performance (CPU, GPU, memory, rendering)
Develop internal tools and workflows that improve production efficiency
Mentor and technically guide Unreal Engine developers
Work closely with the Head of Gaming on technical strategy and roadmap
Must-Have Requirements
Extensive commercial experience with Unreal Engine
Expert-level C++ development
Experience with UE5 (preferably UE5.5/UE5.6)
Strong experience with Blueprints
Commercial experience with Houdini (mandatory)
Experience building production-grade gameplay systems
Strong understanding of gameplay architecture and software design
Experience with multiplayer networking
Experience integrating MetaHuman characters into Unreal Engine projects
Experience working with motion capture and animation pipelines
Strong optimization skills (CPU, GPU, memory, rendering)
Experience making architectural decisions
Experience technically leading development teams
Excellent debugging and problem-solving skills
Portfolio demonstrating complex Unreal Engine projects
Fluent English
Nice to Have
Experience with WebRTC or low-latency streaming
Experience with procedural generation using Houdini Engine
Experience building digital humans or virtual avatars
Experience with facial animation, lip sync, or emotion systems
Experience in VFX or animation production
Experience with AI-driven gameplay or character behavior
Experience developing internal Unreal Engine tools and pipelines
What We're Looking For
Strong technical leader who still enjoys writing code
Excellent architectural thinking
Passion for real-time graphics and digital humans
Comfortable working in an R&D-driven environment
Strong collaborator across engineering, animation, and art disciplines
High ownership mindset with a focus on long-term product quality