2D Animator / Motion Designer (After Effects, Spine)
About the specialist
2D animator and motion designer with 5+ years of commercial experience, specialising in character animation, character rigging and custom lip-sync controllers built in Adobe After Effects with Duik. Produces animation for social media, commercial advertising, banners, logos and motion typography, and for educational content and animated series in the current role at an online school. Proficient in 2D character rigging and skeletal animation. Experienced with Mesh weights, Inverse Kinematics (IK), Path, and Transform constraints. Skilled in optimizing skeleton structures and texture atlases for game engines (maintaining optimal bone influences and clean hierarchy). Experienced in preparing, slicing, and redrawing PSD assets for Spine integration.
Skills
Work experience
Character animation in After Effects and Spine, Duik rigs, custom lip-sync controllers, animation for educational content and animated series, social media and advertising animation, asset preparation in Photoshop
Commercial 2D animation projects — various clients — 5+ years in total: social media, advertising, banners, logos, motion typography
Education
Optima School — 2022-2026
Preferred geography
Kiev
Languages
Ukrainian native, English A2