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OptiPlay · Remote · віддалено

Game Producer (slots)

Маркетинг і CRM CRM

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▮ Коротко

OptiPlay is hiring: Game Producer (slots) (Remote). Department: Marketing & CRM. Working language: English. The ad does not state a salary; the SpinHire careers directory benchmark for similar roles is €2 400–3 600. Posted 2 Nov 2026, open until 2 Dec 2026. OptiPlay has 20 open jobs on SpinHire.

▮ Опис

Key Responsibilities:

End-to-End Ownership: Drive the entire slot development process for the sub-studio—from initial concept and documentation (GDD) to certification, launch, and live-ops;
Team Building: Hire and lead your dedicated creative unit, including Artists, 2D/Spine Animators, and Game Designers;
Cross-Functional Collaboration: Effectively manage workflows with resources (Math designers, Developers, and QA) to ensure seamless delivery without bottlenecks;
Roadmap & Strategy: Define and prioritize your studio’s product roadmap (mechanics, volatility mix, themes) in alignment with co-founders and the overall go-to-market strategy;
Compliance & Certification: Drive certification readiness (GLI/BMM) and ensure all titles meet strict regulatory standards for key jurisdictions;
Data & Performance: Set up and monitor game analytics and KPIs (GGR per title, retention, feature engagement, ARPDAU, hit rate).

Requirements:

5+ years in iGaming (slot provider or similar B2B environment), with a proven portfolio of released slot titles;
Deep Math Understanding: Strong grasp of slot mathematics (RTP, volatility, hit frequency, bonus features, jackpots) to effectively collaborate with shared math resources;
Delivery Focused: Proven ability to deliver slot titles from concept to launch in a lean, fast-paced environment;
Compliance Knowledge: Hands-on experience with GLI/BMM certification processes and regulatory constraints;
Entrepreneurial Mindset: Proactive, comfortable with high autonomy, and capable of setting up clear production pipelines from zero;
Communication: Strong ability to sync with shared tech teams, report directly to founders, and manage external partners.

Nice-to-Have:

Experience in building or scaling a game development team / sub-studio.
Exposure to RGS platforms, aggregator integrations, and regulated markets.
A strong mix of product vision, visual design taste, and data-driven decision-making.

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