# Senior Animator

**Компания:** Aura Gaming
**Локация:** Болгария
**Формат:** офис
**Зарплата:** по запросу
**Тип занятости:** FULL_TIME
**Актуально до:** 2026-10-11
**Теги:** слоты

Источник: https://spinhire.io/job/4014 — SpinHire, джоб-борд iGaming.

## Описание

About the Company:
We are an early-stage iGaming technology company building a new cloud-native platform for real-money gaming from the ground up.
Our vision is to create a modern, scalable B2B platform that powers browser-based real-money games, operator integrations, wallet orchestration, back-office applications, reporting, audit and other core platform services.
As an early-stage start-up, we are building both our products and engineering culture from the ground up. Every technical decision, architectural choice and engineering standard has a direct impact on the future of the platform.
About the Role:
We build modern slots that lean hard on character and motion – animation is a big part of why a game stands out, not a finishing touch. You’d join early, shaping how that looks from our first titles on.
Responsibilities:
• Animate symbols, win sequences, anticipation and features in Spine to a high level of polish
• Turn static art into fluid, expressive animation that fits each game’s theme, narrative and visual style
• Build the effects layer that gives wins and bonus triggers their punch – VFX, particles and transitions in After Effects
• Work with artists and game designers to take assets from layered, rig-ready files through to finished animation
• Keep your work performant – sprite sheets, file size, and motion that reads clearly at small size on a reel
• Hold animation style and quality consistent across a game and across the portfolio
• Bring ideas to the table in early concept and brainstorming, then execute them to a high polish
Requirements:
• Proven animation experience on slots, with a portfolio showing character animation, motion, and visual storytelling
• Strong command of Spine, and After Effects for VFX and effects work
• Solid grasp of animation principles – timing, weight, anticipation, follow-through
• Experience optimizing animation for performance within engine and platform constraints
• Always looking at new tools and techniques, AI included, and keen to work out where they genuinely sharpen the craft
• Comfortable stepping into styles outside your usual range when a game calls for it
• Communicates clearly and works well with feedback in a small team that iterates quickly
What we offer:
• Performance-based annual bonus
• Performance evaluation & salary review once a year
• 25 days paid annual leave
• Work from home option – 2 days weekly
• Flexible working schedule
• Additional health insurance – premium package
• Fully paid annual transportation card
• Fully paid Sports card
• Professional development, supportive company culture, and challenging projects
• Tickets for conferences and seminars
• Free snacks, soft drinks, coffee, and fruit are always available
All applications will be treated in strict confidentiality and only the approved candidates will be invited to an interview.
