Platipus ищет: Product Owner (Slots) (Remote). Направление: Операции казино. Рабочий язык: English. Зарплата в объявлении не указана; ориентир картотеки SpinHire для похожих ролей — €2 800–4 000. Опубликована 26.10.2026, актуальна до 25.11.2026. Всего у Platipus на SpinHire 4 открытые вакансии.
We are looking for an experienced Product Owner with a strong background in slot game development. If you know how to guide games from concept to release, shape engaging mechanics and player experiences, align cross-functional teams, and turn market insights into compelling game concepts, we would be happy to welcome you to our team! 🚀
Requirements:
- Experience as a Product Owner, Game Producer, or Game Designer in a slot game studio;
- Strong understanding of slot mechanics, bonus features, and the player experience;
- Experience guiding games from concept to release;
- Ability to create clear, structured game specifications and maintain product documentation;
- Ability to communicate the product vision, provide actionable feedback, and make informed product decisions;
- Experience collaborating with artists, animators, developers, mathematicians, and QA specialists;
- Ability to prioritise tasks, evaluate changes, and balance product quality with production constraints;
- Strong research and analytical skills, with the ability to turn competitor insights into game concepts and improvements;
- English proficiency sufficient for writing game specifications and communicating with international colleagues and partners.
Nice to have:
- Experience using AI tools for visual concepts and ideation;
- Experience supporting game localisation;
- Understanding of slot mathematics and key game performance metrics.
Responsibilities:
- Own and communicate the product vision, ensuring alignment across the production team through kickoffs, grooming sessions, and regular game reviews;
- Guide games from concept to release, resolving product questions and ensuring changes remain aligned with the agreed vision;
- Create clear game specifications covering visual presentation, symbol behaviour, features, animations, and gameplay scenarios in collaboration with the game mathematician;
- Review and approve game implementation from a product perspective, ensuring alignment with specifications and the intended player experience;
- Prioritise product tasks and changes within the agreed game scope;
- Develop game concepts, including themes, features, and mechanics, using AI tools to create visual concepts when needed;
- Analyse the market and key competitors to identify relevant themes, mechanics, and opportunities for new games;
- Keep product documentation accurate and up to date throughout development;
- Oversee localisation progress and completeness, providing gameplay context and answering questions from the localisation specialist.
Work Conditions:
Medical insurance;
Regular compensation reviews and on-time payments;
Provision of the necessary equipment for work as needed.
Professional Development:
Corporate English classes;
Mentorship and knowledge sharing with experienced company leaders;
50% reimbursement for courses, certifications, webinars, and other professional development activities;
Opportunities for continued professional and career growth within the company.
Work-Life Balance:
Fully remote work;
20 days of paid vacation;
Days off on public holidays;
Paid sick leave;
Informal online and offline events.