# Game Artist (2D) & Animator

**Компания:** BettingJobs
**Локация:** Gżira, Мальта
**Формат:** офис
**Зарплата:** по запросу
**Тип занятости:** FULL_TIME
**Опубликовано:** 2026-09-25
**Актуально до:** 2026-11-05
**Теги:** слоты, релокация, удалёнка

Источник: https://spinhire.io/job/15629 — SpinHire, джоб-борд iGaming.

## Описание

BettingJobs is partnering with a dynamic, medium-sized casino game studio to find a Game Artist & Animator who can own the art for every title from first concept to final build.
The studio focuses on quality over volume, producing fewer games with sharper briefs. It is a close-knit, international team built on innovation, trust and a genuine can-do culture.
The role
This is a rare hybrid position that combines strong 2D illustration and animation with the technical know-how to implement art in HTML-based games. You'll be the main point of contact for art on each production, working between game designers, developers and in-house and outsourced artists. The role would suit a fast, versatile slot artist who likes seeing projects through and wants real influence over the finished game. It is based in Malta, fully on-site at first, then hybrid with two to three days from home. Relocation support is available, and fully remote working is possible for experienced candidates.
Responsibilities:
• Design, rig and animate in-game characters, environments and effects
• Create motion content for promotional and in-game video
• Make sure all production artwork meets quality standards and technical requirements
• Act as the main point of contact for art assets, iterating closely with design and development
• Keep working files well organised so the team can collaborate easily
Requirements:
• 3-5 years' experience in illustration, graphic design and animation within iGaming, ideally on online slots
• Advanced Spine skills (rigging and character animation), plus Photoshop and After Effects
• A strong portfolio showing solid 2D foundations across a range of art styles
• A strong grasp of design principles, layout and colour theory
• Experience with batch processing and automation to streamline art workflows
• Confidence using AI image generation tools and responding to art direction
• Nice to have: 3ds Max or other 3D software, and typography or UI/UX skills
